![]() ![]() Looking up the stats for Hero Academy, it seems level 1 requires 1 recruit, 5k food, and produces a 1* hero. Shifting to TC2 only produces 54 xp per recruit, but still really high xp per food and obviously four times faster xp/time invested. (Assuming 50/50 output between 1* and 2* heroes, you get 270 xp per 1k food, 135 xp per recruit, but 2.25 xp per minute invested.) This offsets well with TC20 which is a pure food/recruit/time sink. It's always worked well for me because TC11 has from what I can tell, the highest XP per recruit and highest XP per food. When I'd build up an excess of 30 days in both, I'd cull down by shifting one TC11 into TC2, running that for a few days, then shifting back. ![]() So historically I've run two TC20s and two TC11s to always have troops training. Experience (xp) numbers are shown on base levels, disregarding the 20% bonus for color coordinating. If any of the streamers have discussed this, or you've seen this broken down in a forum post, please drop me a link. I'm trying to figure out if Hero Academy level 1 replaces the need to run TC11 training camps. Be kind, personal attacks will not be tolerated. ![]() Any sharing or posting of images from the beta is prohibited.No information about hacking, cheating, account selling, modding or emulation.Content must be directly related to Empires & Puzzles, Small Giant Games, or this subreddit.Please keep the recruiting to the weekly recruiting thread Keep self-promotion limited, tasteful, and well received by the community. Please contact the moderators if you are unsure about a post or have any questions for our development team. Please keep all recruiting posts to the weekly recruiting thread. For those playing, our development team warmly welcomes all constructive feedback, ideas & tips for even better future experience. Empires & Puzzles is an epic, brand new, fun match-3 RPG! Welcome to the battle & the world of adventure! ![]()
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